![]() Ina'nis is a fairly difficult character to get to grips with, to the point where it's quite surprising that she's actually a starter character since her abilities require some beforehand knowledge of the game mechanics to be used effectively. The Forbidden Wah: If an attack hits an enemy more than 4 times, every 4th hit deals double damage. The Void: Enemies within 75px move 10% slower and take 50% damage each second. If Ninomae touches a Harmless Takodachi, she will heal for 1HP per stack and deal damage equal to its size. The Ancient One: Every 5 seconds, a zone appears that has a chance of converting enemies to Harmless Takodachis which can stack onto one another. Tako Spin: Summon several tentacles that surround Ninomae and deal 150% damage to enemies. Admittedly, she becomes a lot more varied when receiving a few upgrades, turning her into one of the best mid-range characters in the entire game, but she's best for getting players accustomed to the controls and mechanics before they eventually move onto someone else over time. The only real issue with Gura is that she can start to become a little repetitive after a while because of how easy she is to play. The Trident itself can actually become a devastating weapon when upgraded since it will be able to perform many more thrust attacks to instantly take out anyone who dares to come close. Gura is undoubtedly one of the most straightforward characters in the entire game, all players really need to worry about is throwing out the Shark Call every now and again to deal some AOE damage, while also keeping enemies at bay with her trusty Trident. Enemies with bite marks will take 12% extra damage, and there is a 20% chance to heal Gura after defeated. Shark Bite: There is a 10% chance that attacks will create a bite mark. Power of Atlantis: A whirlpool appears every 10 seconds that draws in nearby enemies and causes them to take 15% more damage while also causing 30% damage over 0.5 seconds. Gura receives 30% increased movement after a successful dodge and is invulnerable for 0.5 seconds. Short Height: Gura has a 15% chance to dodge a single attack. ![]() Gura also has 50% increased attack damage and 15% extra speed for 15 seconds. ![]() Shark Call: Summon a shark that deals 500% AOE damage.
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